Archive for August, 2010
Have A Go Yourself!
Here’s a QR-Code that links to a download of the app.
Beware it’s (very) alpha at the moment, but you can have a go at the time challenge and play for a highscore.
Just download the Barcode Scanner app from the android marketplace, then use it to scan scan the picture below and follow download the download link.
Or if you’re on your phone you can download it directly
Making the music.
What direction do I take?
I have much to think about..
I won’t lie, a fair bit of inspiration comes from the genius 8-bit style composition of every ones favourite pass time.
Moving on a few years, there’s much to learnt from more ground breaking compositions. Taken straight from my youths endless hours spent on a well known gaming handheld.
However, times have changed. The ability to synthesise any desired instrument to a very high degree is possible and very usable. Perhaps a combination of the memorable and the new would be a winning sound?
This idea sounds like it supposed to lie after an epic final battle (hence the name). Here’s an idea that I’ve put together with love..
The Final Battle by mrjspencer
There’s more to come. Battle music, victory music, defeat music, happy music. It’s all in the works.
J.Spencer
Progress So Far (away)
Just so you know, RGBRPG is a game designed for the Android Platform. It challenges you to use your colouring skills under pressure in order to defeat your opponents.
Seen here is the result of two days of programming, drawing and composing by our dev team at Muddy Fox.
What you’re seeing is the time trial mode, where the player is given a series of pictures they must colour in as much as possible in the time limit. A score is then created based on their attempts.
Artwork…
So….here’s a cheeky peek at some of the first sketches for the game, you can get a feel for the art style and visual layout we’re going for.
Inspired by Gobi (Lucha Libre comics) , Viewtiful Joe and a few others along the way probably.
Enjoy! x
Oh and any feedback would be nice 🙂 cheers,
Tom.
What the Devil is an RGBRPG?
It’s the dumbest idea ever.
Essentially we are a group of friends who wanted a fun project…
And we thought fun was one thing: COLOURING IN!
We thought if you could create a game that challenged you to colour in as fast and as well as you could in a time limit. It would be a simple game, but with enough content to keep a few nerds occupied over the summer.
But then we came up with the concept of battling each other through colouring…
Two opponents would be racing against each other to see who could colour the fastest. Each thing they would colour in would help do damage to their opponent. For instance one player could be colouring in fire hippos to sear off his/her opponents face, whilst the other would be labouring over filling in the white gaps to complete a picture of a sky-fortress that would obliterate their opponent.
We’re developing the game to played on Android Enabled devices.
Thus far we’ve developed the basic colouring in against time and scoring system.
You can check out the project at http://code.google.com/p/rgbrpg/
Oh, I almost forgot, an RGBRPG: Red Green Blue Role Playing Game.